Summary
Can Even a Mob High Schooler Like Me Be a Normie If I Become an Adventurer?
It has been decades since labyrinths first appeared in the modern world of Japan, bringing with them monsters and related catastrophes. With this brought many changes; the biggest one being a new profession called 'Adventurer' and the monster cards they use to summon their own monsters to fight and conquer labyrinths with. Kitagawa Utamaro, nickname Maro, is a mob highschooler who becomes an adventurer due to being incited by a former friend of his having sudden social success among their peers simply by becoming an adventurer himself. However, things aren't quite as easy for Maro. Just becoming an adventurer in name only isn't enough for him to gain his spotlight, giving him no recourse but to actually tackle labyrinths with the peculiar and not very versatile monster cards that he barely manages to scrape up.
- Chapter 27 06/15/2025
- Chapter 26 06/15/2025
- Chapter 25 06/15/2025
- Chapter 24 06/15/2025
- Chapter 23 06/15/2025
- Chapter 22 06/15/2025
- Chapter 21 06/15/2025
- Chapter 20 06/15/2025
- Chapter 19 06/15/2025
- Chapter 18 06/15/2025
- Chapter 17.2 06/15/2025
- Chapter 17.1 06/15/2025
- Chapter 17 06/15/2025
- Chapter 16.3 06/15/2025
- Chapter 16.2 06/15/2025
- Chapter 16.1 06/15/2025
- Chapter 16 06/15/2025
- Chapter 15.2 06/15/2025
- Chapter 15.1 06/15/2025
- Chapter 15 06/15/2025
- Chapter 14.2 06/15/2025
- Chapter 14.1 06/15/2025
- Chapter 14 06/15/2025
- Chapter 13 06/15/2025
- Chapter 12 06/15/2025
- Chapter 11 06/15/2025
- Chapter 10.2 06/15/2025
- Chapter 10.1 06/15/2025
- Chapter 10 06/15/2025
- Chapter 9 06/15/2025
- Chapter 8 06/15/2025
- Chapter 7 06/15/2025
- Chapter 6 06/15/2025
- Chapter 5 06/15/2025
- Chapter 4 06/15/2025
- Chapter 3 06/15/2025
- Chapter 2 06/15/2025
- Chapter 1 06/15/2025